PENGARUH MEDIA POWER POINT INTERAKTIF TERHADAP HASIL BELAJAR TEMATIK SISWA SD

Fauzatul Ma'rufah Rohmanurmeta ( Universitas PGRI Madiun )

Abstract

Based on field observations, there are still many schools with low learning outcomes. Interactive Power Point media is a learning media designed by using hyperlink power point which can produce interactive media presentations to improve student learning outcomes. The purpose of this study was to determine the effect of interactive Power Point media on elementary students' thematic learning outcomes. This research is a type of associative research. The subjects in this study were conducted on fourth grade students of SDN 1 Jenangan, totaling 20 students for the 2020/2021 academic year. This research uses ex post facto research method. The data was collected by using questionnaires and thematic student learning outcomes documents. Before being used, the research was conducted to test the validity and reliability of the research instrument. The prerequisite tests used include validity and linearity tests. Data analysis was carried out by descriptive analysis, and simple regression to test the formulated hypothesis. Based on the results of using interactive power point media in learning, it shows a simple regression line which is expressed in the form of the equation Y=5,345+0,936X with a correlation coefficient of R=0,623. The existence of these equations shows that if the use of interactive power point learning media (x) has increased by one unit, the students' thematic learning outcomes (y) have increased by 0.936 units. Based on simple regression analysis, the t-count value was 9.014. While the t-table is 1.642 with a significance level of 5%. The t-count value is greater than the t-table value, so that the use of interactive power point learning media has a positive and significant influence on the thematic learning outcomes of elementary school students.

References

Arhas, S. H., & Salam, R. (2018). Pengaruh Media Pembelajaran dan Pengelolaan Kelas terhadap Prestasi Belajar Siswa di SMK Negeri Kecamatan Tanete Riattang, Kabupaten Bone. 5(2), 10.

Astutik, L. S., Suwandayani, B. I., & Agustin, U. L. (2020). Pengaruh Media Puzzle Terhadap Hasil Belajar Aksara Jawa di Sekolah Dasar. Jurnal Pemikiran dan Pengembangan Sekolah Dasar (JP2SD), 8(1). https://doi.org/10.22219/jp2sd.v8i1.12413

Eismann, K., Posegga, O., & Fischbach, K. (2021). Opening organizational learning in crisis management: On the affordances of social media. The Journal of Strategic Information Systems, 30(4), 101692. https://doi.org/10.1016/j.jsis.2021.101692

Hsu, L. (2021). A tale of two classes: Tourism students’ cognitive loads and learning outcomes in face-to-face and online classes. Journal of Hospitality, Leisure, Sport & Tourism Education, 29, 100342. https://doi.org/10.1016/j.jhlste.2021.100342

Li, J., Li, Y., & Yu, T. (2021). Distributed deep reinforcement learning-based multi-objective integrated heat management method for water-cooling proton exchange membrane fuel cell. Case Studies in Thermal Engineering, 27, 101284. https://doi.org/10.1016/j.csite.2021.101284

Marinus, W., Descheemaeker, K. K. E., van de Ven, G. W. J., Waswa, W., Mukalama, J., Vanlauwe, B., & Giller, K. E. (2021). “That is my farm” – An integrated co-learning approach for whole-farm sustainable intensification in smallholder farming. Agricultural Systems, 188, 103041. https://doi.org/10.1016/j.agsy.2020.103041

Møller-Skau, M., & Lindstøl, F. (2022). Arts-based teaching and learning in teacher education: “Crystallising” student teachers’ learning outcomes through a systematic literature review. Teaching and Teacher Education, 109, 103545. https://doi.org/10.1016/j.tate.2021.103545

Pramestika, L. A. (2021). EFEKTIVITAS PENGGUNAAN MEDIA POWER POINT TERHADAP HASIL BELAJAR MATEMATIKA MATERI BANGUN DATAR DAN BANGUN RUANG SD. Jurnal Pendidikan dan Konseling (JPDK), 2(1), 110–114. https://doi.org/10.31004/jpdk.v1i2.610

Radityan, F. T., Kuntadi, I., & Komaro, M. (2016). PENGARUH MULTIMEDIA INTERAKTIF TERHADAP HASIL BELAJAR SISWA PADA KOMPETENSI PERBAIKAN DIFFERENTIAL. Journal of Mechanical Engineering Education, 1(2), 239. https://doi.org/10.17509/jmee.v1i2.3807

Rahardi, F., & Dartanto, T. (2021). Growth mindset, delayed gratification, and learning outcome: Evidence from a field survey of least-advantaged private schools in Depok-Indonesia. Heliyon, 7(4), e06681. https://doi.org/10.1016/j.heliyon.2021.e06681

Reedy, A. K., Guerrero Farías, M. L., Reyes, L. H., & Pradilla, D. (2020). Improving employability skills through non-placement work-integrated learning in chemical and food engineering: A case study. Education for Chemical Engineers, 33, 91–101. https://doi.org/10.1016/j.ece.2020.09.002

Sholihin, M., Sari, R. C., Yuniarti, N., & Ilyana, S. (2020). A new way of teaching business ethics: The evaluation of virtual reality-based learning media. The International Journal of Management Education, 18(3), 100428. https://doi.org/10.1016/j.ijme.2020.100428

Tarigan, D., & Siagian, S. (2015). PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF PADA PEMBELAJARAN EKONOMI. JURNAL TEKNOLOGI INFORMASI & KOMUNIKASI DALAM PENDIDIKAN, 2(2). https://doi.org/10.24114/jtikp.v2i2.3295

Wardani, R. S., & Kumalasari, R. N. (2020). Peningkatan Hasil Belajar Siswa Melalui Model Contextual Teaching Learning di Sekolah Dasar. Jurnal Pemikiran dan Pengembangan Sekolah Dasar (JP2SD), 8(1). https://doi.org/10.22219/jp2sd.v8i1.7970

Warkintin, W., & Mulyadi, Y. B. (2019b). Pengembangan Bahan Ajar Berbasis CD Interaktif Power Point Untuk Meningkatkan Hasil Belajar Siswa. Scholaria: Jurnal Pendidikan dan Kebudayaan, 9(1), 82–92. https://doi.org/10.24246/j.js.2019.v9.i1.p82-92

Wei, X., Saab, N., & Admiraal, W. (2021). Assessment of cognitive, behavioral, and affective learning outcomes in massive open online courses: A systematic literature review. Computers & Education, 163, 104097. https://doi.org/10.1016/j.compedu.2020.104097

Yayuk, E., Restian, A., & Ramadhani, N. F. (n.d.). Penggunaan Adobe Flash Cs3 untuk Mengembangkan Media Pembelajaran Berbasis Animated Video Pada Materi Tematik Kelas I SD. 14.


Keywords  :  
Keywords: Interactive Power Point, Learning Outcomes, Thematic Learning Power Point Interaktif, Hasil Belajar, Tematik
Galleys  :  
Published  :  
2022-10-01
How to Cite  :  
Rohmanurmeta, F. M. (2022). PENGARUH MEDIA POWER POINT INTERAKTIF TERHADAP HASIL BELAJAR TEMATIK SISWA SD. Jurnal Pengabdian Pendidikan Masyarakat (JPPM), 3(2), 39–46. https://doi.org/10.52060/jppm.v3i2.825
Issue  :