[1]
Bali, M.M.E.I. and Hikmah, F. 2026. Adaptive Gamified Learning Environment: Innovation in Using Duolingo for Schools to Increase Learning Motivation of Madrasah Ibtidaiyah Students. Jurnal Muara Pendidikan. 11, 1 (Jun. 2026), 19–27. DOI:https://doi.org/10.52060/mp.v11i1.4011.