Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)
E-ISSN: 2720-9725 P-ISSN: 2987-8462 Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) is a journal of research and scientific works published by the Information Technology Education Study Program, managed by LPPM Muhammadiyah University Muara Bungo. This journal accepts scientific manuscripts of research results, reviews and reviews in the fields of education, educational technology and technical education to be published in this journal. Manuscripts received will be edited and evaluated, editing is done for format uniformity without changing the results of the research. Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) is published twice a year, namely every April and November in one volume. The fields of research articles include: Education Science; Engineering Education; Education Technology; Learning Media; Education Evaluation; Education Management; Classroom Action Research; Mobile Learning; Information Technology; Information Systems; Virtual and Augmented Reality Systems; Artificial Intelligence; ICT (Information and Communication Technology); TVET (Technology and Vocational Education). Journal Index: SINTA 3, ORCID ID, Garuda, Google Scholar, Dimensions, Moraref
Information Technology Education Department
INTEGRASI TEKNOLOGI DIGITAL DALAM TRANSFORMASI SUPERVISI AKADEMIK: SYSTEMATIC LITERATURE REVIEW
The development of digital technology has driven transformation in academic supervision practices; however, its implementation in schools remains largely conventional, administrative, and not yet optimal in supporting teachers’ professional development. This study aims to analyze the transformation of academic supervision through the integration of digital technology based on empirical research findings over the past ten years. This study employs a Systematic Literature Review (SLR) approach, consisting of identification, screening, eligibility, and inclusion stages based on PRISMA guidelines. The findings indicate that the integration of digital technology in academic supervision contributes to four main aspects: improving the efficiency of supervision implementation, strengthening documentation and learning monitoring, enhancing teachers’ professional competence and digital literacy, and transforming supervision models into more flexible, collaborative, and adaptive approaches. Therefore, the integration of digital technology in academic supervision not only functions as a technical support tool but also serves as a strategic approach to improving the quality of learning and teachers’ professionalism in the digital era.
Copyright (c) 2026 Sutrisno, Beni Desnora, Alief Firmansyah, Eva Iryani, Mohamad Muspawi, Denny Denmar https://creativecommons.org/licenses/by/4.0
PENERAPAN PENDEKATAN DEEP LEARNING MELALUI MODEL THINK PAIR SHARE UNTUK MENINGKATKAN KERJASAMA DAN HASIL BELAJAR DALAM IPAS KELAS V SDN 84/II EMPELU
Penelitian ini bertujuan untuk meningkatkan kemampuan kerjasama dan hasil belajar peserta didik pada mata pelajaran Ilmu Pengetahuan Alam dan Sosial (IPAS) melalui penerapan model pembelajaran Think Pair Share pada siswa kelas V SDN 84/II Empelu. Penelitian ini menggunakan metode penelitian tindakan kelas yang dilaksanakan dalam dua siklus. Setiap siklus terdiri dari tahap perencanaan, pelaksanaan tindakan, observasi, dan refleksi. Subjek penelitian berjumlah sembilan siswa. Teknik pengumpulan data dilakukan melalui observasi, tes hasil belajar, serta dokumentasi. Hasil penelitian menunjukkan bahwa penerapan model Think Pair Share mampu meningkatkan kemampuan kerjasama siswa dari rata-rata 65,81 pada siklus I menjadi 81,27 pada siklus II. Selain itu, hasil belajar siswa juga mengalami peningkatan dari persentase ketuntasan 66,67% pada siklus I menjadi 88,89% pada siklus II. Peningkatan ini menunjukkan bahwa penggunaan model pembelajaran kooperatif dapat mendorong keterlibatan aktif siswa dalam proses pembelajaran serta meningkatkan pemahaman konsep yang dipelajari. Dengan demikian, model Think Pair Share dapat dijadikan sebagai alternatif strategi pembelajaran untuk meningkatkan kualitas pembelajaran IPAS di sekolah dasar.
Think Pair Share, hasil belajar, kerjasama siswa, pembelajaran kooperatif, sekolah dasar
Copyright (c) 2026 Rizki Pebriansyah, Sundahry, Iri Hamzah https://creativecommons.org/licenses/by/4.0
Evaluasi Usability Sistem Informasi Manajemen Apotek Berbasis Progressive Web Application Menggunakan Metode System Usability Scale
This study aims to evaluate the usability level of a Progressive Web App (PWA)-based pharmacy management information system called Siapotek, implemented at Apotek Madani. The system encompasses modules for sales, purchasing, stock management, BPOM reporting, room temperature monitoring, cash management, and drug demand forecasting using the Moving Average method. Evaluation was conducted using the System Usability Scale (SUS) method, consisting of 10 statements on a Likert scale of 1–5. Respondents comprised three individuals representing all active system users: a pharmacist, a pharmaceutical technician who also serves as cashier, and the pharmacy owner. The calculation results showed an average SUS score of 79.17, categorized as Good with an Acceptable status based on the adjective rating and acceptability scale. This study is limited to evaluating usability from the end-user perspective and does not cover technical system performance evaluation. Practically, the findings provide a reference for developers to improve the interface and enhance user experience. Socially, a system with good usability contributes to improving the efficiency of pharmaceutical services for the community. The originality of this research lies in the evaluation of a PWA-based pharmacy information system using SUS in the context of a small-scale pharmacy in Indonesia, which remains underexplored in existing literature.
Copyright (c) 2026 Ichsandi, Ade Agung Kurniawan https://creativecommons.org/licenses/by/4.0
State of the Art Review: The Effectiveness of Implementing Problem Based Learning (PBL) Models in Improving Science Learning
The problem based learning model is a student centered learning strategy, which is an innovative that learning model provides active learning conditions . this study aims to measures the effectiveness of research articles on the application of the PBL model to improving science learning. this type of research is a meta- analysis using secondary and quantitative data to draw accurate conclusion in the form of effectiveness by searching the literature from the EBSCO database, Google Scolar and Taylor & Francis. Articles that have been published from 2019-2023. The keywords for cross - sectional studies are as follows: "Problem based learning " and " education " and " science learning outcomes ". The articles studied were full text articles with an observational research design. The articles were collected using the PRISMA diagram, and analyzed using the Reviews Manager 5.3 applications. Based on the results of the Forest Plot of 4 articles on learning with the application of the PBL Model, it has 1.09 units higher to get good learning outcomes compared to students who are given the application of the non PBL model (P<0.001; 95% Ci: 0.29 – 1.89; I2 = 94%).
Copyright (c) 2026 Titis Wulandari, Karlinda Karlinda, Yul Ifda Tanjung https://creativecommons.org/licenses/by/4.0
PERENCANAAN BERBASIS KINERJA DI UPTD SD NEGERI 2 BUMI ASIH KECAMATAN PANYIPATAN
Penelitian ini bertujuan untuk menganalisis implementasi perencanaan berbasis kinerja di UPTD SDN 2 Bumi Asih yang belum sepenuhnya memanfaatkan data Rapor Pendidikan dalam menentukan prioritas kebutuhan sekolah. Permasalahan utama dalam penelitian ini adalah penggunaan data tahun sebelumnya tanpa analisis kebutuhan aktual serta belum dilakukannya identifikasi dan penentuan skala prioritas berdasarkan indikator mutu pendidikan. Penelitian ini menggunakan pendekatan kualitatif dengan metode deskriptif untuk menggambarkan kondisi nyata perencanaan sekolah. Teknik pengumpulan data dilakukan melalui observasi, wawancara, dan studi dokumentasi. Hasil penelitian menunjukkan bahwa proses perencanaan di sekolah belum berbasis pada analisis data yang komprehensif, sehingga program yang disusun belum sepenuhnya sesuai dengan kebutuhan prioritas. Selain itu, terdapat kendala dalam pemahaman dan pemanfaatan data Rapor Pendidikan sebagai dasar pengambilan keputusan. Dampaknya, perencanaan yang dilakukan kurang efektif dalam meningkatkan mutu pendidikan. Oleh karena itu, diperlukan penerapan perencanaan berbasis kinerja yang sistematis melalui tahapan analisis data, identifikasi masalah, penentuan prioritas, dan penyusunan program yang tepat sasaran. Penelitian ini menegaskan bahwa optimalisasi penggunaan data Rapor Pendidikan dalam perencanaan berbasis kinerja sangat penting untuk meningkatkan kualitas pendidikan di sekolah. Penelitian ini merekomendasikan peningkatan kapasitas sumber daya manusia serta penguatan budaya penggunaan data dalam perencanaan sekolah. Kata Kunci: Perencanaan Kinerja; Rapor Pendidikan; Prioritas Kebutuhan; Mutu Pendidikan.
Copyright (c) 2026 Aliza Rifka Zuhairiah, Elva Muzdalifah, Sulistyana, Suhaimi https://creativecommons.org/licenses/by/4.0
EVALUASI SUMATIF PROGRAM PENDIDIKAN DALAM PERSPEKTIF MODEL CIPP (Context, Input, Process, Product) DI UPTD SD NEGERI 2 PANDAN SARI
Summative evaluation of educational programs is an essential instrument to ensure school quality and accountability. This study was conducted at UPTD SD Negeri 2 Pandan Sari with the aim of analyzing the effectiveness of its educational program through the lens of the CIPP model (Context, Input, Process, Product). The research employed a qualitative approach, utilizing interviews, observations, and documentation as data collection techniques. The participants included the principal, teachers, and educational staff. The findings indicate that: (1) in terms of context, the program was designed in alignment with the school’s vision and mission; (2) in terms of input, human resources, facilities, and infrastructure adequately supported program implementation; (3) in terms of process, activities were carried out consistently, although documentation practices require improvement; and (4) in terms of product, the program had a positive impact on students’ literacy development, character formation, social skills, and academic achievement. The study concludes that the CIPP model provides a comprehensive evaluation framework and offers a holistic overview of program effectiveness. These findings serve as a foundation for schools to formulate continuous improvement strategies aimed at enhancing educational quality. Keywords: Summative Evaluation; CIPP Model; Educational Program; Elementary School.
Copyright (c) 2026 Rika Yuliani, Nurul Hidayah, Suhaimi, Sulistiyana https://creativecommons.org/licenses/by/4.0
PENGUATAN CIVIC LITERACY MAHASISWA MELALUI LITERASI DIGITAL DENGAN PENDEKATAN DESIGN-BASED RESEARCH
This study aims to analyze the strengthening of students’ civic literacy through the integration of digital literacy in learning using a Design-Based Research approach. Strengthening civic competence has become increasingly important in the digital era as students are exposed to a vast flow of information that requires critical, analytical, and responsible thinking in understanding public issues. This research employed a qualitative approach with a Design-Based Research design implemented through several stages, including needs analysis, development of a digital literacy-based learning design, implementation of the learning process, and reflection on the learning outcomes. The research subjects were students of Universitas Wisnuwardhana selected purposively based on their participation in learning activities integrating digital literacy. Data were collected through observation, interviews, and documentation, and analyzed using qualitative data analysis techniques consisting of data reduction, data display, and conclusion drawing. The findings indicate that the integration of digital literacy in learning encourages students’ active engagement in analyzing public information, developing critical thinking skills, and constructing rational arguments in civic discussions. The Design-Based Research approach enables the development of adaptive and contextual learning designs that support the strengthening of students’ civic literacy in higher education settings. The results of this study provide practical implications for the development of innovative civic education learning that is relevant to the digital era and contributes to improving the quality of higher education oriented toward twenty-first century competencies.
Copyright (c) 2026 Indria Kristiawan, Etty Umamy, Tunik Hariati https://creativecommons.org/licenses/by/4.0
INOVASI PEMBELAJARAN MENULIS PUISI: PENERAPAN METODE INKUIRI BERBANTUAN MEDIA GAMBAR BERSERI DI SEKOLAH DASAR
Penelitian ini bertujuan untuk menguji dampak metode inkuiri yang didukung media gambar berseri terhadap kemampuan menulis puisi siswa kelas IV SD Wonosari 03 dengan menggunakan pendekatan kuantitatif dan desain kuasi-eksperimental kelompok kontrol non-ekuivalen. Data diperoleh melalui pretest dan posttest. Hasil penelitian menunjukkan peningkatan signifikan pada kelompok eksperimen (Sig. 0,000 < 0,05) serta perbedaan signifikan dibandingkan kelompok kontrol, dengan rata-rata N-Gain kelompok eksperimen (0,6148) lebih tinggi daripada kontrol (0,3184).. Secara sosial, metode ini mendorong kreativitas, keaktifan, serta kemampuan ekspresi siswa di sekolah. Secara praktis, metode inkuiri berbantuan gambar berseri dapat menjadi alternatif strategi pembelajaran yang inovatif bagi guru dalam meningkatkan keterampilan menulis puisi. Oleh karena itu, metode inkuiri yang dibantu media gambar berseri terbukti efektif dalam meningkatkan kemampuan menulis puisi siswa SD. Kata Kunci: Metode Inkuiri; Gambar Berseri; Keterampilan Menulis Puisi; Sekolah Dasar.
Copyright (c) 2026 Kania Yosa Nadila, Andarini Permata Cahyaningtyas https://creativecommons.org/licenses/by/4.0
MENGGALI KREATIVITAS GURU SMP DENGAN PEMANFAATAN TEKNOLOGI GAMIFIKASI: SEBUAH PENDEKATAN PEMBELAJARAN YANG INOVATIF
Penelitian ini bertujuan untuk menganalisis pemanfaatan teknologi gamifikasi dalam meningkatkan kreativitas guru SMP serta kualitas pembelajaran sebagai pendekatan pembelajaran inovatif. Metode penelitian yang digunakan adalah studi literatur dengan menganalisis 16 artikel ilmiah yang dipublikasikan pada rentang tahun 2023–2026. Artikel diperoleh melalui penelusuran database jurnal nasional dan internasional dengan kriteria relevansi terhadap topik gamifikasi dalam pembelajaran pada jenjang pendidikan menengah pertama. Analisis dilakukan secara deskriptif kualitatif dengan mengidentifikasi tujuan penelitian, metode, serta temuan utama dari setiap artikel. Hasil kajian menunjukkan bahwa pemanfaatan gamifikasi mampu meningkatkan hasil belajar, motivasi, minat, keterlibatan, serta partisipasi aktif siswa dalam pembelajaran. Selain itu, gamifikasi juga berkontribusi terhadap peningkatan kompetensi dan kreativitas guru dalam merancang pembelajaran inovatif berbasis teknologi. Meskipun demikian, implementasi gamifikasi masih menghadapi beberapa kendala seperti keterbatasan fasilitas teknologi dan kesiapan guru. Oleh karena itu, diperlukan dukungan pelatihan, penyediaan sarana prasarana, serta penelitian lanjutan agar pemanfaatan gamifikasi dapat diimplementasikan secara optimal dalam meningkatkan kualitas pendidikan di SMP.
Copyright (c) 2026 Siti Mardasela, Riswandi, Rangga Firdaus https://creativecommons.org/licenses/by/4.0
PENGEMBANGAN MODUL PEMBELAJARAN DIGITAL UNTUK MENINGKATKAN KEAKTIFAN BELAJAR PESERTA DIDIK PADA MATA PELAJARAN PENDIDIKAN PANCASILA
Penelitian ini bertujuan untuk mengembangkan modul pembelajaran digital berbasis Pendidikan Pancasila dengan tema "Mematuhi Norma" serta menguji kelayakan dan efektivitasnya dalam meningkatkan keaktifan belajar siswa kelas VII di MTs Alkhairat Lobu Gio. Menggunakan metode Research and Development (R&D) dengan model ADDIE (Analysis, Design, Development, Implementation, and Evaluation), data dikumpulkan melalui kuesioner validasi ahli, observasi, dan tes hasil belajar. Temuan menunjukkan bahwa modul digital ini dikategorikan "Sangat Layak" berdasarkan validasi ahli materi dan media. Hasil uji coba lapangan menunjukkan peningkatan signifikan pada keaktifan belajar siswa, yang dibuktikan dengan kenaikan rerata skor partisipasi kelas dari sebelum dan sesudah penggunaan media. Implikasi praktis dari penelitian ini adalah tersedianya sumber belajar mandiri yang adaptif terhadap karakteristik siswa generasi Z. Nilai orisinalitas penelitian ini terletak pada integrasi nilai-nilai norma lokal ke dalam struktur modul digital yang interaktif untuk mata pelajaran Pendidikan Pancasila di tingkat madrasah. Kata Kunci: Keaktifan Belajar; Modul Pembelajaran Digital; Pendidikan Pancasila.
Keaktifan Belajar; Modul Pembelajaran Digital; Pendidikan Pancasila; Pengembangan
Copyright (c) 2026 Astiya, Shofia Nurun Alanur, Hasdin, Sunarto Amus, Sukmawati, Windy Makmur https://creativecommons.org/licenses/by/4.0
Analisis Kualitas Website Sistem Informasi Kinerja Pegawai Terintegras (SIJAPATI) Kuningan Menggunakan Metode WebQual 4.0 dan Importance Performance Analysis (IPA)
The development of digital transformation in government encourages the use of information systems to improve the effectiveness of civil servant performance management. The Government of Kuningan Regency developed the Integrated Employee Performance Information System (SIJAPATI) as a digital platform to support the management of Employee Performance Targets (SKP). However, the quality of the website and user satisfaction levels need to be evaluated to ensure the effectiveness of the system implementation. This study aims to analyze the quality of the SIJAPATI website and the level of user satisfaction based on the perceptions of civil servants (ASN). This research uses a quantitative approach by applying the WebQual 4.0 method, which consists of three main dimensions: usability, information quality, and service interaction quality, combined with Importance Performance Analysis (IPA) to determine system improvement priorities. Data were collected through questionnaires from 100 ASN respondents who use the SIJAPATI system. The data were analyzed using the WebQual Index (WQI), Customer Satisfaction Index (CSI), gap analysis, and IPA mapping. The results show that the quality of the SIJAPATI website is categorized as good to very good with a WQI value of 0.85, while the user satisfaction level is very high with a CSI value of 84.50%. However, the IPA analysis indicates that several attributes still require improvement priorities, particularly in system navigation, system professionalism, and transparency in performance evaluation mechanisms. These findings imply that improvements in navigation quality, system stability, and transparency of evaluation processes are necessary to enhance the SIJAPATI website service quality sustainably. Keywords: WebQual 4.0; Importance–Performance Analysis; Customer Satisfaction Index; Website Quality; SIJAPATI.
Copyright (c) 2026 Syifa Raudhatul Jannah, Suprih Widodo https://creativecommons.org/licenses/by/4.0
SMART NETWORK REFERENCE DICTIONARY DEVELOPMENT USING WATERFALL FRAMEWORK MODEL TO IMPROVE LEARNING OUTCOMES
The purpose of this study is to develop a Smart Network Reference Dictionary using the Waterfall Framework Model to improve student learning outcomes. Information technology plays an essential role in enhancing student competence and expertise, especially in the Industrial Era 4.0, which demands skills aligned with the needs of industry and the business sector. Computer Networking is one of the subjects that requires strong mastery. Based on observations and interviews with lecturers at STMIK Methodist, out of 28 students, only seven passed with excellent categories, 11 with good categories, and ten did not pass, indicating the need for more effective learning support tools. This study developed the Smart Network Reference Dictionary using the SDLC approach with the Waterfall model and conducted validation through Black Box Testing and Alpha Testing, with Likert-scale analysis used to classify the results. The developed application achieved the Very Appropriate category, with assessment scores of 85.3%, 82.8%, and 86.0%, all of which fall under the Very Eligible classification. Furthermore, the learning outcomes of the experimental class improved significantly, as shown by the higher average pretest–posttest score range compared with the control class. Thus, the development of the Smart Network Reference Dictionary using the Waterfall Framework Model not only produces a high-quality application but also effectively enhances student learning outcomes in the Computer Networking course at STMIK Methodist.
Copyright (c) 2026 Ramen Antonov Purba, Tori Andika Bukit, Mutiara S Simanjuntak https://creativecommons.org/licenses/by/4.0
PENERAPAN METODE PEMBELAJARAN PBL UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KRITIS DAN KARAKTER DEMOKRASI DALAM PEMBELAJARAN PENDIDIKAN PANCASILA PADA SISWA KELAS XI DI SMA NEGERI 3 SALATIGA
This study aims to describe the application of the Problem-Based Learning (PBL) method in improving students' critical thinking skills and democratic character in Pancasila Education. The research used the Classroom Action Research (CAR) method, which was carried out in two cycles, each consisting of two meetings. The research subjects were 35 students of class XI.2 at State Senior High School 3 Salatiga in the 2025/2026 academic year. Data collection techniques used observation and tests. The results showed that the application of the PBL method could improve students' critical thinking skills, as indicated by an increase in the average score from 57.3 (low category) in the pre-cycle to 70.1 (medium category) in cycle I, and further increased to 80.3 (high category) in cycle II. Students' democratic character also improved from an average of 55.71% (low category) in the pre-cycle to 74.75% (medium category) in cycle I, and increased to 87.61% (high category) in cycle II. The PBL method can be used as an alternative learning strategy to develop 21st-century skills and democratic values in students. Simultaneous measurement of two variables in the context of Pancasila Education at the senior high school level. Keywords: Problem-Based Learning; Critical Thinking; Democratic Character, Pancasila Education.
Copyright (c) 2026 Agusto Delamasi Karmaham, Nani Mediatati https://creativecommons.org/licenses/by/4.0
ANALISIS SENTIMEN TERHADAP INFLUENCER MENGGUNAKAN LSTM DAN SVM (LINIER SVC) PADA KOMENTAR PLATFORM X
Social media platform X has become an important platform for influencers in shaping public opinion, but user comments are generally unstructured and use informal language, and have diverse sentiments that are difficult to analyze. This study aims to classify sentiment towards influencers on the X platform and compare the performance of the Deep Learning LSTM model and the Classic Machine Learning SVM model. Using 8,252 comments that have undergone text pre-processing. To overcome class imbalance, the BiLSTM model uses FastText embedding and Focal Loss, while the SVM model applies SMOTE oversampling. Performance is evaluated using accuracy and F1-macro, and the differences are tested using the McNemar test. The results show that BiLSTM achieves an accuracy of 0.68 and an F1-macro of 0.66, slightly higher than SVM (accuracy 0.67; F1-macro 0.65). However, the McNemar test indicated that the difference was not significant (p > 0.05). These findings imply that SVM remains a viable alternative for efficient short text classification on limited computational resources, while BiLSTM provides a slight improvement. The limitations of this study lie in the scope of data, which is restricted by keywords and the time range of collection, so generalization to other domains requires further study. The novelty of this study lies in the comprehensive comparison of the two approaches to informal influencer comments with different imbalance handling strategies. Keywords: FastText; Focal Loss; Influencer; LSTM; SVM.
Copyright (c) 2026 Ginna Anggriani Buulolo, Ucta Pradema Sanjaya https://creativecommons.org/licenses/by/4.0
NEED ASSESSMENT INOVASI TEAM GAMES TOURNAMENT BERBASIS PERMAINAN TRADISIONAL DALAM PEMBELAJARAN DI SEKOLAH DASAR
This study aims to analyze the need for the integration of the traditional game-based Team Games Tournament (TGT) model in elementary school learning. The method used is qualitative descriptive research with data collection techniques through in-depth interviews, observations, and focused group discussions (FGD) in elementary schools. The results show that both teachers and students express a high need for a more interactive and collaboration-based learning model, where TGT can increase student engagement. Traditional games, which are rich in local cultural values, have been shown to enrich the learning experience and support the development of students' social skills. The main challenge found was the lack of teachers' understanding of how to integrate traditional games in TGT. The implications of these findings are the need to develop learning models that combine TGT and traditional games, as well as training for teachers to optimize their implementation in primary school learning, in order to create more comprehensive and meaningful learning. Keywords: learning innovation; Team Games Tournament; Traditional Games; Cooperative Learning
Copyright (c) 2026 Marina Gusnia Ruchiyat, Herwin, Wuri Wuryandani, Agung Prihatmojo, Marwan, Agus Herwanto https://creativecommons.org/licenses/by/4.0
Democratic Leadership and School Committee Engagement in Enhancing Primary School Quality: A Quantitative Study on Collaborative School Governance
This study examines the influence of democratic leadership and school committee engagement on primary school quality within a collaborative governance framework. Using a quantitative explanatory design, data were collected from 148 teachers across public primary schools in a decentralized education context. Proportional random sampling was employed, and data were analyzed using multiple regression analysis. The findings indicate that democratic leadership significantly predicts school quality and demonstrates a large substantive effect, while school committee engagement also exerts a significant and independent medium effect. The combined model explains 48% of the variance in primary school quality, suggesting that participatory leadership and structured stakeholder involvement function as complementary governance mechanisms. Democratic leadership appears to establish organizational conditions that promote instructional effectiveness and professional collaboration, whereas active school committees reinforce accountability, transparency, and community alignment. These results provide empirical support for collaborative school governance theory and highlight the importance of integrating internal leadership capacity with external stakeholder engagement in education reform. The study contributes to international discourse on participatory governance in primary education and offers policy-relevant insights for strengthening sustainable school improvement initiatives.
Copyright (c) 2026 Siti Nurwanti, Wiwik Pudjaningsih https://creativecommons.org/licenses/by/4.0
Strategic Marketing Management and Enrollment Sustainability in Islamic Private Schools: A Qualitative Case Study in the Digital Era
This study examines how strategic marketing management contributes to enrollment sustainability in Islamic private schools operating in the digital era. It seeks to identify structural mechanisms that influence stable student enrollment beyond short-term promotional efforts. A qualitative case study design was employed using document-based analysis. Institutional strategic plans, marketing records, digital communication archives, and three-year longitudinal enrollment data were systematically analyzed through thematic coding and SWOT-based strategic interpretation. The findings reveal that enrollment sustainability depends on the integration of strategic coherence, analytics-enabled digital marketing, measurable service quality governance, and institutionalized trust mechanisms. Enrollment volatility was linked to campaign-dependent recruitment strategies, strategic–operational misalignment, and the absence of structured performance evaluation systems. At the same time, strong Islamic identity and community trust provided differentiation, but the lack of data-driven governance limited long-term stability. This study advances educational marketing theory by proposing an integrative sustainability model that bridges strategic management, digital transformation, service quality governance, and trust institutionalization in faith-based private schooling contexts.
Strategic Marketing Management; Enrollment Sustainability; Islamic Private Schools; Digital Transformation
Copyright (c) 2026 Agus Huri, Wiwik Pudjaningsih https://creativecommons.org/licenses/by/4.0
PENGEMBANGAN MEDIA PEMBELAJARAN CERITA BERGAMBAR DIGITAL UNTUK MENINGKATKAN HASIL BELAJAR IPAS KELAS V MI DATUK SINGARAJA KERSO
Science and social studies (IPAS) learning plays an important role in developing students’ scientific and social literacy from an early age. However, in Grade V at MI Datuk Singaraja Kerso, the learning process remains relatively monotonous, with repetitive media use and limited teacher competence in utilizing visual media, resulting in suboptimal delivery of abstract material. Based on this condition, this study aimed to develop digital picture story learning media to improve Grade V students’ IPAS learning outcomes. The study focused on developing and testing the feasibility and effectiveness of the media. This research employed a Research and Development (R&D) model using the ADDIE approach, which includes the stages of Analysis, Design, Development, Implementation, and Evaluation. Data were collected through observation, interviews, questionnaires, and document studies. Expert validation showed an average score of 91.3%, categorized as feasible. Teacher and student responses in both small- and large-scale trials also indicated very high acceptance, with scores ranging from 91.67% to 96.44%. The effectiveness of the media was evidenced by improvements in learning mastery, mean difference tests (0.001 for small-scale; 0.000 for large-scale), and N-Gain values (71.37% for small-scale and 65.98% for large-scale), with normally distributed data. These findings demonstrate that digital picture story learning media is both feasible and effective, enhancing student engagement and learning outcomes. The media also provides practical guidance for teachers in designing interactive and contextual digital learning experiences. Keywords: Picture Story; Digital; IPAS Learning; Learning Outcomes; Elementary Level.
Copyright (c) 2026 Muhammad Roghib Sirojiddin, Barokah Isdaryanti https://creativecommons.org/licenses/by/4.0
Offline Internet Innovation: New Opportunities for Entrepreneurs in Remote Districts
Technological innovation continues to develop, but many remote areas in Indonesia still experience limited internet access. This digital divide has an impact on economic development, especially for local entrepreneurs who rely on technology to grow their businesses. This article examines the potential of offline internet as an innovative solution that enables entrepreneurs in remote areas to overcome internet access constraints, create new opportunities, and drive local economic growth. By utilizing local networks, such as mesh networks and peer-to-peer communication, the offline internet allows entrepreneurs to stay connected, exchange information, and carry out business transactions without having to be directly connected to the internet. This technology provides space for the development of micro, small, and medium enterprises (MSMEs) in remote areas, allowing them to expand markets, accelerate business growth, and increase productivity. This study uses a descriptive qualitative method by conducting a literature review of research articles and books. The results show that offline internet innovation is able to reduce dependence on conventional internet infrastructure, while opening up access to information and markets for entrepreneurs in remote areas. On the other hand, there are still challenges in terms of technology education and the development of adequate local infrastructure to support the adoption of this technology. This article emphasizes the importance of government and private sector support in encouraging the spread of offline internet technology, especially in 3T (Disadvantaged, Frontier, and Outermost) areas. This innovation, if supported by the right policies, has the potential to become a driving force for digital entrepreneurship in remote areas, as well as bridge the digital divide that has been the main obstacle in local economic development.
Copyright (c) 2026 Yogi Irdes Putra, Dodi Irawan, Ali Idrus, Subhanadri, Megawati https://creativecommons.org/licenses/by/4.0
INTEGRATING ICT IN ISLAMIC RELIGIOUS EDUCATION: ENHANCING LEARNING OUTCOMES AND OVERCOMING CHALLENGES IN THE 21ST CENTURY
This study explores the integration of Information and Communication Technology (ICT) in Islamic Religious Education (PAI), aiming to enhance learning outcomes and address challenges in adapting to modern educational demands. Using a literature review methodology, this research synthesizes studies published between 2015 and 2023, focusing on the effectiveness of ICT tools, the types of digital resources used in PAI, and the barriers faced by educators in implementing these technologies. The findings indicate that ICT significantly improves student engagement, motivation, and comprehension in PAI subjects, particularly through multimedia tools, mobile applications, and e-learning platforms. However, challenges such as inadequate infrastructure, digital literacy among teachers, and the digital divide between urban and rural areas limit the widespread use of ICT in PAI classrooms. The study highlights the need for increased investments in infrastructure and continuous professional development for teachers to bridge these gaps. Additionally, it calls for policy support at both institutional and governmental levels to facilitate the integration of ICT in religious education. The novelty of this research lies in its focus on the specific application of ICT in PAI, offering insights into how digital tools can modernize Islamic education while preserving its core values. The findings provide valuable recommendations for educators and policymakers to enhance ICT integration in PAI and ensure its effective use in the 21st century.
Copyright (c) 2025 Muflikhatun, Agus Pahrudin, Agus Jatmiko, Koderi, Inamul Azad https://creativecommons.org/licenses/by/4.0
ANALISIS SENTIMEN RESPON PENGGUNA CHAT GPT MENGGUNAKAN ALGORITMA SUPPORT VECTOR MACHINE
This study aims to analyze user sentiment toward ChatGPT based on comments collected from the YouTube platform using the Support Vector Machine (SVM) algorithm. SVM belongs to the supervised learning algorithm group. The data were collected through web scraping using the YouTube Data API v3, resulting in 999 valid comments. The initial process included data cleaning using regular expressions to remove irrelevant characters, duplicates, and noise. Sentiment correction was then performed using a bilingual lexicon-based function (Indonesian and English) to improve classification accuracy based on language context. The initial sentiment distribution analysis showed 53.85% positive, 33.53% negative, and 12.61% neutral sentiments. To address class imbalance, a balancing process was conducted before model training. The preprocessing stage involved feature normalization and feature selection before splitting the dataset into 70% training and 30% testing data. The SVM model was trained and evaluated using performance metrics such as accuracy, precision, recall, F1-score, and AUC. The evaluation results showed an AUC of 0.90, accuracy of 81.6%, precision of 89.2%, recall of 51.6%, and F1-score of 65.4%. Based on these results, the SVM algorithm proved effective in classifying user sentiments toward ChatGPT with a high level of accuracy after the data balancing process.
Copyright (c) 2025 Angelina Safitri, Ilhan Firmansyah, Fitri Yani, Muhammad Arif Kurniawan, Yamin Nuryamin https://creativecommons.org/licenses/by/4.0
IMPLEMENTASI ASESMEN FORMATIF BERBASIS WEB PADA PEMBELAJARAN FIKIH DI MAN 1 BOYOLALI
This study aims to analyze the implementation and impact of web-based formative assessment in Fiqh learning at MAN 1 Boyolali. The research employs a qualitative approach using a case study design. Data were collected through observations, interviews, and documentation involving Fiqh teachers, the school principal, and nine students from grades X, XI, and XII. The findings indicate that teachers design web-based formative assessments by aligning them with learning outcomes, students’ characteristics, and the digital context of the school. The assessments are conducted continuously through a web system that facilitates evaluation, reflection, and real-time feedback. The implementation of web-based assessments has been shown to enhance students’ motivation, engagement, and conceptual understanding of Fiqh, while simultaneously fostering values of honesty and responsibility.
Copyright (c) 2025 Dwi Sulistyowati, Purnomo https://creativecommons.org/licenses/by/4.0
Performance Analysis of Bubble Sort, Selection Sort, and Insertion Sort Algorithms Using Python on Student Data
This study aims to analyze the performance of three fundamental sorting algorithms—Bubble Sort, Selection Sort, and Insertion Sort—implemented using the Python 3.12.10 programming language. The experiment was conducted using five dataset sizes consisting of student data with 50, 100, 150, 200, and 250 records. Each algorithm was tested under three data order conditions: random, nearly sorted, and reversed. The experimental results indicate that Insertion Sort achieved the most efficient execution time for nearly sorted data, averaging below one millisecond, while Bubble Sort exhibited the slowest performance, particularly on reversed data, with execution times exceeding 30 milliseconds. Selection Sort maintained consistent performance across conditions but remained slower than Insertion Sort in most cases. Overall, the empirical findings support the theoretical O(n²) time complexity and reinforce the learning of algorithm efficiency concepts in the Algorithm and Data Structure course of the Information Technology Study Program.
Copyright (c) 2025 Gustina, Ahmad Husna Ahadi, Fattachul Huda Aminuddin, Muhammad Farhan Syawal https://creativecommons.org/licenses/by/4.0
PENGARUH MEDIA 3D BERBANTUAN WEB ASSEMBLR TERHADAP HASIL BELAJAR MATERI PENGENALAN KOMPONEN KOMPUTER PADA SISWA SMP
Digital technology requires the world of education to utilize interactive and innovative learning media. Web-based three-dimensional (3D) visualization media can help students understand abstract concepts more concretely. In computer science education, particularly in the introduction to computer components, students still find it difficult to recognize the actual form and function of components. This study aims to determine the effect of web-based 3D media using Assemblr on the learning outcomes of seventh-grade students at SMP Negeri 36 Bandar Lampung. The research method used was an experimental method using a quasi-experimental model with a pretest-posttest equivalent control group research design involving two classes, each with 34 students. The instrument used was 20 multiple-choice questions that had been tested for validity and reliability (α = 0.801). The results showed a significant increase in the learning outcomes of students in the experimental class. The average pretest score for the experimental class was 46.32, which increased to 81.91 on the posttest. This comparison resulted in an average N-Gain score of 0.6428, which is categorized as moderate. The results of the independent sample t-test also showed a Sig. value of 0.000, proving that there was a significant difference between the learning outcomes of the two groups. Thus, it can be concluded that the use of web-based 3D media assemblr has a significant effect on student learning outcomes in computer component introduction material.
Copyright (c) 2025 Frisca Monica, Pramudiyanti, Daniel Rinaldi, Radinal Fadli https://creativecommons.org/licenses/by/4.0
IMPLEMENTASI SPK UNTUK MENENTUKAN PENERIMAAN KARYAWANBARU DI PT. WIRYAMANTA SADINA MENGGUNAKAN METODE SAW BERBASIS WEBSITE
The recruitment and selection process is a strategic stage in human resource management, especially for PT. Wiryamanta Sadina, a company engaged in the Food and Beverage industry. The company’s manual selection process often faces challenges such as subjectivity, inconsistent evaluations, and suboptimal data management. This study aims to develop a web-based Decision Support System (DSS) using the Simple Additive Weighting (SAW) method to assist in conducting employee selection more objectively and systematically. The SAW method is applied to evaluate candidates based on criteria such as education, work experience, location range, employment status, and age, with weight values assigned according to their level of importance. The system is designed as a web application to facilitate applicant data management, initial screening, and automatic ranking presentation. The results show that the system can reduce subjectivity in assessment, improve selection efficiency, and produce candidate rankings aligned with the company’s needs. Thus, the implementation of a web-based DSS using the SAW method can serve as an effective solution to support the recruitment process at PT. Wiryamanta Sadina.
Copyright (c) 2025 Jovan Cahya Radita, Joko Suwarno https://creativecommons.org/licenses/by/4.0
PENERAPAN ISO 29119 SEBAGAI UPAYA PENINGKATAN KUALITAS LAYANAN WEBSITE E-PROCUREMENT
Advances in information technology have encouraged companies to use digital platforms such as e-procurement, which can improve efficiency, transparency, and accountability in the procurement process. However, without thorough testing, these systems are at risk of functional errors and a decline in user trust. Previous research using black box testing methods and automation tools such as Katalon Studio can improve error detection, but there are still weaknesses in terms of validation and documentation consistency, meaning that the reliability of the system is not yet fully guaranteed. This study applies the ISO 29119 international standard as a structured framework, combined with black box testing methods and the Katalon Studio automated testing tool in testing the e-procurement website of PT. XYZ. Testing focused on four main features including registration, login, profile editing, and password change, with a total of 44 test cases. The evaluation results showed that 41 test cases were successful and 3 failed, mainly in the aspects of input validation and mandatory field labeling. The recommendations proposed include strengthening input validation, providing mandatory labels, and more informative error messages. This study shows that the implementation of ISO 29119 improves transparency, professionalism, and system reliability, making e-procurement services more secure and user-friendly.
Copyright (c) 2025 Diana Sava Salsabila, Yunita Ardilla, Noor Wahyudi https://creativecommons.org/licenses/by/4.0
Pengembangan Sistem Monitoring Pengelolaan Sampah Ruang Kelas Otomatis (Studi Kasus: SMK Bina Putra Mandiri)
Waste is a common problem frequently encountered in school environments, including at SMK Bina Putra Mandiri. The manual waste management process often causes several issues such as delayed collection, waste accumulation, and inefficiency in utilizing sanitation resources. To address these problems, this research aims to develop an automatic classroom waste management monitoring system based on the Internet of Things (IoT). The system is built using an ESP32 microcontroller, ultrasonic sensors, and a servo motor to detect waste volume in real-time and automatically control the trash bin lid mechanism. Sensor data are transmitted to a web-based dashboard built with Bootstrap SB Admin 2 via the MQTT protocol, allowing school administrators to monitor the condition of all trash bins centrally and efficiently. The development process applies the Rapid Application Development (RAD) method, which emphasizes fast and gradual design and testing based on user feedback. The implementation results show that the system can display the waste bin’s capacity level with high accuracy and automatically send notifications when the bin is full. Additionally, the system can record historical data to support the school’s cleanliness evaluation process. The implementation of this system makes waste management more efficient, organized, and supports the application of IoT technology in creating a cleaner and more sustainable school environment. Keywords: Monitoring System, IoT, ESP32, Ultrasonic Sensor, Rapid Application Development (RAD), Waste Management.
Copyright (c) 2025 Soma, Khanif Faozi https://creativecommons.org/licenses/by/4.0
Strategi Pembelajaran Full Day School Dalam Penguatan Penerapan Nilai Keislaman Peserta Didik di SD Muhammadiyah Muara Bungo
This study examines the learning strategies of full day school in strengthening the implementation of Islamic values among students at SD Muhammadiyah Muara Bungo. Using a qualitative method, data were collected through interviews, observations, and documentation studies involving the principal, teachers, and students of SD Muhammadiyah Muara Bungo. The results show that the implementation of the full day school learning system at SD Muhammadiyah Muara Bungo runs effectively and consistently, employing an integrated system strategy within the curriculum, school management, classroom learning, extracurricular activities, and life skills programs. The Islamic values emphasized include obedience to Allah SWT and His Messenger, love for the Qur’an, good manners, sincerity, love of knowledge, honesty, discipline, and responsibility, which are strengthened through agreement, exemplary behavior, and habituation methods. Reinforcement is further achieved by assigning independent tasks at home.
Copyright (c) 2025 Muhammad Amin, Widia Winata https://creativecommons.org/licenses/by/4.0
PENERAPAN SISTEM PENDUKUNG KEPUTUSAN BERBASIS WEB UNTUK MENENTUKAN PRIORITAS LAYANAN KESEHATAN HOME VISIT LANSIA DI PUSKESMAS BALARAJA
Home visit services at Puskesmas Balaraja often face challenges in determining the priority of visits, as the number of elderly patients requiring services exceeds the available medical staff capacity. To address this issue, this study designs a web-based decision support system using the Multi-Objective Optimization on the Basis of Rational Analysis (MOORA) method. The MOORA method is applied to evaluate alternatives based on several criteria, namely age, medical history, and level of independence. The calculation process involves constructing a decision matrix, determining sub-criteria values, normalization, and optimization to generate priority rankings. The results show that from 100 elderly patient data, the highest score was achieved by Munah, who ranked first in visit priority. The implementation of the MOORA method has proven effective in supporting systematic decision-making, reducing the time required for determining visit priorities from two days to approximately 15 minutes, and producing more accurate decisions that meet the healthcare needs of elderly home visits at Puskesmas Balaraja.
Copyright (c) 2025 Rika Erlin Hidayah, Joko Suwarno https://creativecommons.org/licenses/by/4.0
PERANCANGAN APLIKASI MOBILE LEARNING PADA MATA PELAJARAN BIOLOGI KELAS X DI SMAN 1 RAO UTARA
This examine objectives to create a generation-based totally learning medium inside the form of a cellular studying software for Biology subjects in Grade X at SMAN 1 Rao Utara. A common trouble faced in Biology getting to know is the confined availability of interactive educational media that students can get right of entry to whenever and anywhere. The studies technique employed is studies and development (R&D) using the ADDIE development model, which includes 5 degrees: evaluation, design, improvement, Implementation, and assessment. The utility became advanced using web programming languages and capabilities essential additives together with studying materials, instructional films, and assessment quizzes. The results from the testing section imply that the advanced mobile getting to know software received fine comments from concern matter experts, media experts, and students as end users. consequently, this application is expected to contribute to improving students' motivation and information of Biology subjects.
Copyright (c) 2025 Nur Elfia Elfia, Supratman Zakir, Supriadi i, Liza Efriyanti https://creativecommons.org/licenses/by/4.0