STRATEGI PENDIDIKAN UNTUK SUKSES DI ERA TEKNOLOGI 5.0

Ade Fricticarani ( Universitas Bina Bangsa )
Amalia Hayati ( Universitas Bina Bangsa )
Ramdani R ( Universitas Bina Bangsa )
Irva Hoirunisa ( Universitas Bina Bangsa )
Gina Mutiara Rosdalina ( Universitas Bina Bangsa )

Abstract

Technology 5.0 is the latest evolution of technology, connecting the physical and digital worlds in a more integrative and effective way from its definition to its application in various sectors such as manufacturing, agriculture, health, and education. In the era of technology 5.0, technology optimizes human life by accelerating production processes and providing more efficient and accurate solutions. However, technological development also brings challenges, such as the irresponsible use of technology and privacy violations. The era of Technology 5.0 is a new phenomenon in technology development in various fields, including education. This change affects education to develop competencies and skills for the 21st century. This article reviews the development of education in the era of Technology 5.0, as well as the challenges and opportunities related to the use of technology in education. In this era, technology-based curricula and learning methods must be developed to meet the needs of the times. Teachers also need to be trained to have the ability to operate increasingly sophisticated technology and to take advantage of opportunities to create more inclusive and skill-based learning. Education in the era of Technology 5.0 provides an opportunity to strengthen the relevance of education to the needs of the times.

References

Lee, H., Lee, J., & Kim, M. (2020). Society 5.0 and its realization through AIoT. Sustainability, 12(7), 2928.
Hakiki, M., & Fadli, R. (2021). Buku Profesi Kependidikan.
Muhaimin. (2021). Mindset yang Benar untuk Sukses di Era Teknologi 5.0. Jurnal Ilmiah Pendidikan Pancasakti Tegal, 2(1), 1-9.
Prensky, M. (2001). Digital natives, digital immigrants. On the Horizon, 9(5), 1-6.
Samala, A. D., Indarta, Y., Hakiki, M., & Leong, K. (2023). Top 10 Most-Cited Articles Concerning Blended Learning for Introductory Algorithms and Programming: A Bibliometric Analysis and Overview. International Journal of Interactive Mobile Technologies, 17(5).
Sefriani, R., Sepriana, R., Radyuli, P., & Hakiki, M. (2022). Android-Based Blended Learning Media for Computer Maintenance Lectures. Journal of Education Technology, 6(1).
Setiawan, D., & Syarifuddin, H. (2021). Pemanfaatan Aplikasi Pembelajaran Sebagai Media Pembelajaran Daring. Jurnal Ilmiah Pendidikan Fisika Al-Biruni, 10(1), 99-108.
Sofiana, N., Sunardi, S., & Huda, M. (2020). Implementasi Media Pembelajaran Berbasis TIK untuk Meningkatkan Hasil Belajar Siswa. Jurnal Ilmu Pendidikan, 5(1), 22-31.
Sugiyono, 2009, Metode Penelitian Kuantitatif, Kualitatif dan R&D, Bandung : Alfabeta, CV.
Sugiyono, 2017. Metode Penelitian Kuantitatif, Kualitatif, dan R&D. Bandung : Alfabeta, CV.
Sugiyono. 2018. Metode Penelitian Kuantitatif, Kualitatif, dan R&D. Bandung: Alfabeta
Suharsimi A. 2015. Prosedur penelitian: Suatu Pendekatan Praktik. Jakarta: Rineka Cipta.
Torang, 2014). Organisasi dan Manajemen. Bandung: Alfabeta.
Walgito, B., (2010). Pengantar Psikologi Umum. Yogyakarta: CV. Andy Offset.
Wening, S. (2012). Establishment of National Character Education Through Value. Character Education Journal, 64
Wijaya, Hengki. 2018. Analisis Data Kualitatif. Makassar: Sekolah Tinggi Theologia Jaffray.
Putra, Y. I., Hakiki, M., Ridoh, A., Fauziah, S. P., Fadli, R., & Sundahry, S. P. (2022). KONSEP INTERAKSI MANUSIA DAN KOMPUTER. Penerbit Lakeisha.

Keywords  :  
Galleys  :  
Published  :  
2023-04-14
How to Cite  :  
Fricticarani, A., Hayati, A., R, R., Hoirunisa, I., & Rosdalina, G. M. (2023). STRATEGI PENDIDIKAN UNTUK SUKSES DI ERA TEKNOLOGI 5.0. Jurnal Inovasi Pendidikan Dan Teknologi Informasi (JIPTI), 4(1), 56–68. https://doi.org/10.52060/pti.v4i1.1173
Issue  :